Kingdoms and capes
How to join the blue or red kingdom, the capes and how to leave.
Updated on Oct 3, 2026
The two kingdoms
| Kingdom | Color | King | Where |
|---|---|---|---|
| Hekalotia | blue | Rei Harabard | 1755, 1573 (north) |
| Akelonia | red | Rei Glantuar | 1757, 1880 (south) |
Being part of a kingdom gives you the cape, unlocks the kingdom chat (@@text), the /kingdom and /king commands and the Kingdom War. You need a cape to create a guild.
How to get the cape
- Reach level 219.
- Collect Safiras (the Pacote de Safiras is worth 10). Each King asks for an amount — he shows it when you talk to him. The Emblema do Reino equipped replaces the Safiras.
- Talk to the King of the kingdom you chose.
| Level | Cape |
|---|---|
| 219 to 254 | Manto de Hekalotia (blue) or Manto de Akelonia (red) |
| 255 or more | Manto do Guerreiro (blue) or Manto de Shiner (red) |
| Arch 355 | Elite de Hekalotia or Elite de Akelonia (through Lindy) |
| Celestial | Mestre de Hekalotia or Mestre de Akelonia |
Mortal level 369 or more: with your class's Pedra Secreta (TransKnight: Água · Foema: Sol · BeastMaster: Terra · Huntress: Vento), Kibita (Armia) gives your kingdom's Hero cape.
Leaving the kingdom
The Kingdom Broker (1757, 1613 in the blue kingdom; 1757, 1843 in the red one) removes you from the kingdom for 16 Safiras. Your cape becomes the neutral (Adventurers) version. He does not serve on Sundays.
