Create and manage your guild
What you need to create one, sub-leaders, emblem, alliance and fame.
Updated on Oct 3, 2026
To create one
- Have a cape (blue or red kingdom) — see Kingdoms and capes.
- Be a citizen — see Citizenship.
- Not be in another guild.
- Have 500 eWYD in your balance.
Type /criar GuildName (up to 10 letters or numbers). You become the leader and the 500 eWYD are charged.
Managing
| What | How |
|---|---|
| Invite | From the player menu (click them) |
| Sub-leader | /criarsub Name — up to 3, 50,000,000 gold each |
| Remove | /expulsar Name |
| Hand over leadership | /transferir Name |
| Leave | /sair |
| See number and fame | /guildinfo (leader only) |
| Guild chat | -text (or --text to include the allied guild) |
| Alliance and guild wars | Guild panel (' key) |
Emblem and invites through the site
In the site's My Guild tab, the leader uploads the guild emblem and gets the invite link to bring players.
Guild fame
Fame goes up by hunting and winning wars. It is used to challenge a city in the Sunday war.
